Nik Nak
Oocca
Le Cygne Noire
Posts: 118
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Post by Nik Nak on Jun 24, 2011 22:57:46 GMT -5
RACE,
Oocca
GENDER,
Femme
BATTLE ROLE,
Melee DPS
BATTLE STYLE,
Story
AGE,
Eighteen
ALLIANCE,
Chaotic Neutral
PERSONALITY,
Positive
- Sensual
- Audacious
- Charismatic
- Free-spirited
- Whimsical
- Professional
Negative
- Aloof
- Princess-complex
- Aggressive
- Self-serving
- Arrogant
- Proud
APPEARANCE,
Claire is the epitome of a Prima Donna. Since the day of she started walking on her own, she was dedicated to what she loved, and that happened to be ballet. Spending most of her childhood in ballet has blessed her with a lithe, slender form. Despite her petite form, she is blessed with a curvacious shape, and ample bust. Standing at 5'4 ft, her skin is white as snow, and her hair as black as ebony, which flows down to her shoulder blades. She wears her hair up in two fashions: one style being let loose and wild behind her in soft subtle waves, the ends of her black locks curl up in all sorts of direction. The other style is all wrapped up in a bun, save for a feather-like tail sticking up, more or less, the formal ballet style (as such you never have your hair in your face when dancing). Her eyes possesses a deep, dark magenta shade, with thick long lashes fluttering above them.
WEAPONS,
Di Seta Nera: Black steel bastard sword with it's name engraved on it.
ITEMS,
None.
ABILITIES,
Saving for Later. (Two unused slots)
RACIAL ABILITIES,
Spatial Science
As all Oocca are really no more than weird chickens with faces, they’ve also developed a way to … get around that biological handicap. All Oocca can switch into a humanoid form, which may or may not have bird-like characteristics, but they all have large, feathered wings. This means that they can fly, but also that they need to have hollow bones to be light enough to fly. The frail bones, unfortunately, mean that they have a whole level of health less than normal (the most health an Oocca can ever have, barring a magical ability, is Near Perfect). Their flight lets them access to a unique third action slot: an Oocca can only use this extra action slot to fly in or out-of-range, as long as it is the last action slot they use during a turn. They also have some very potent powers, reflected in their ability to manipulate space.
Teleport: The Oocca can teleport, moving them in-range, out-of-range, or without changing range; either way, the act of teleporting avoids one physical or magical attack. Cooldown of three posts.
Telekinesis: The Oocca can use a form of magic which allows them to manipulate objects, which comes in three ranges: Weak, Moderate, and Strong. Weak Telekinesis can either deal one level of damage to an opponent (by way of a sort of “force push”, or by flinging a small object at them) or can block a physical projectile that would deal up to one level of damage. Moderate Telekinesis can either deal two levels of damage to an opponent (same as Weak, but with a stronger push/larger object) or block a physical projectile that would deal up to two levels of damage. Strong Telekinesis, meanwhile, can deal three levels of damage to an opponent (same method as Weak or Moderate), three levels divided up among separate opponents, block a projectile that would deal three levels of damage, or block up to three projectiles that would deal one level of damage. Weak Telekinesis puts the whole ability on cooldown for one post, Moderate puts it on cooldown for two posts, Strong puts it on cooldown for three posts, but also consumes two action slots instead of the usual one.
HISTORY,
Claire grew up rather spoiled, as there was almost nothing she couldn't have. She wanted to be a Prima Donna, so she was given the best ballet tutors, and spent most of her childhood dedicated to the art of dancing. She was very well mannered though, as she grew up, and so no one thought much of anything about her spoiling.
She eventually became a very beautiful young lady, and the young men who lived around her parents' house often spent their days gazing at a distance, daydreaming about her. Claire was isolated, however, and never came out of the gate, leaving many of her would-be suitors bereft. The girl had no notion of any of these, so she simply lounged in the house, or practiced diligently for hours on end. She lost her parents, some time later, as they went on a small expedition outside the City of the Sky. All she knew of it was she was suddenly alone in a very big house.
Left to her own devices brought out a sense of superiority within her. Like a caged bird, she found a way to escape from her prison and spread her wings up to the sky. The world was her oyster, and why not seize the pearl? Claire searches across the lands of Hyrule in order to find worth in her life, and live it to the fullest, aspiring on the side to be the Prima Donna she wanted to be since she was a little girl.
EXTRAS,
None.
FACE CLAIM,
[b]Princess Tutu[/b] Rue
OTHER CHARACTERS,
First one.
HOW DID YOU FIND US,
Recommended by she who goes by the name Akira. ಠ_ಠ
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Post by Owen Enders on Jun 25, 2011 7:44:19 GMT -5
All looks good here.
1/3 Approved!
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Post by Rwaht on Jun 25, 2011 13:30:24 GMT -5
Looks good! Surefire way to easy approval: leave abilities for later. Have fun!
Approved!
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