Post by Lilium Dullahan on Aug 2, 2011 23:45:22 GMT -5
"Somewhat Headless"
RACE,Lilium is a full-blooded Oocca, she’s like a chicken that got its head cut off.
GENDER,Female, however she is a hermaphrodite, and considers herself male.
BATTLE ROLE,She seems to excel at fast-past but close combat, utilizing two very strong swords to over come her enemies. CQC is her strong point. That’s of course when her head isn’t somewhere on the floor and she’s is chasing it.
BATTLE STYLE,CASUAL, STORY
AGE,She’s about Twenty.
ALLIANCE,Though she might be a headless creepy Oocca, and hermaphrodite… and a little crazy. She’s actually a sweet woman in many ways. She relishes on protecting others, and is very much against evil ways. Despite what most might think of this Dullahan, she doesn’t go around trying to cut peoples heads off and take their bodies- she’s quite happy with her own. To say the least, she’s a Neutral Good little headless Oocca.
PERSONALITY,Selfless: When it comes to people, she doesn’t seem to understand that maybe, just maybe putting her life between others would keep her alive longer. She saves people, despite being a bounty hunter, and even on the job she can’t help but go off and help others, despite maybe losing her mark and all. Her selflessness does connect to her wellbeing, seeing as she doesn’t have a head, she thinks she won’t get very far in life.
Aloof: She doesn’t seem to take anything seriously, which is odd considering she’s selfless, however in some strikingly dangerous event, there’s a chance for her to act like absolutely nothing is going on. And seem completely airheaded to the situation. You can be talking to her and her thoughts will go floating off into some random direction. Ironically, for a Dullahan she is somewhat airheaded, and that in the sense she tends to become rather dull-minded in most situations.
Kind: Which is an odd trait for someone who lost their head to unfortunate situations, and is currently walking about like there is no care in the world. She’s very nice, and loves to talk to people, though her odd aloof nature might make you think other wise, she actually hates to be alone and will do just about anything to stay around and help someone. She has a love for children, though she tends to scare the living shit out of them.
Listless: She has no idea what she’s doing anymore in the world, she just walks around aimlessly; searching for something she has no idea of. She feels purposeless and wonders if her life is slowly falling into shadows with no one to take her away from it. Oddly she is sort of romanticist, and thinks that she’ll never find love thanks to her whole, “My head might pop off if you shove me too hard,” situation. Of course, you couldn’t really blame her for that.
Helpless: She doesn’t carry herself very well. One could guess that by her clumsy nature and dangerous position as having her head easily pop off when you least expect it. She tends to be in situations where she needs help a lot. She can take care of herself on occasion, but then there are those days and events where all hell goes loose for her- like if her head pops off while walking on the stairs, and now its tumbling down and there is absolutely nothing she can do about it.
Calm: She rarely ever explodes into a frenzy or freaks out, Ganon could be standing right in front of her and she’d probably just feel slightly uncomfortable. I guess after you’ve looked into the mirror, taken off your head, and then screamed and went crazy for a couple hours; nothing would freak you out or make you excited anymore. However it’s good and bad, good because she can concentrate really well- bad because lets say there is a party, she absolutely won’t care about it.
Lazy: Just as calm as she is, she’s kind of lazy too, she’d rather be going on a stroll than doing any work, and tends to put play before anything, even her life. A normal day for her is maybe sitting by the beach, sipping drink, or walking down a street and shopping with the money she earns from bounty hunting. She tends to get a little upset when people tell her to do things, pushing them over or simply not caring about them; she can be somewhat ignorant as well.
Reliable: She will definitely get the job done if you push her to do so, going through her laziness once she’s at something she makes sure it is done- and she won’t half-ass it either, she’ll give it her all. It’s a sweet little thing about her that makes her a great friend, and she’s willing to do stuff for people so long as its not too often and she gets a break here and then. Despite what might be said, she can actually be pretty good at working, she just needs some good pushes.
Pessimistic: She’s a horribly pessimistic little Dullahan, I mean you have to understand, she lost all hope for herself the day she realized her head can comes right off. Ask her what the day is like, “Gloomy...” and it could be very sunny, beautiful even. Ask her how she feels about herself, “Ugly…” even though she’s gorgeous minus the whole detachable head thing. Also note, she’s a woman of few words, rarely speaking unless she has too.
APPEARANCE,
Image I | Image II | Image IIIFirst lets explain her little head problem, she is absolutely gorgeous facially, cute Ooccan face, though she’s actually surprisingly tall and then and has a slightly petite face to go with it. However, there’s a problem, as soon as you pull her head or tap it roughly, push it/her whatever. It comes right off. Now it won’t come off without first doing some grossness, the head sticks like glue to the neck, and visibly one can see her skin actually clinging to the head as its being pulled off, in fact, sometimes her head wont fall off completely, it’ll hang, tilt, swing and do other very gross things. She has golden eyes, very pretty, white hair that she wears in a bow, the white hair actually happening thanks to her death, it use to be blonde mind you. Also, her skin is rather pale. She keeps a Lilium flower hanging at her hair, she sports a cute little ponytail and coiling locks. Also, when her head is removed the oddest thing happens, white smoke starts to emulate from the head and her neck, creating a ghostly and eerie effect.
Illustration of how her head works done by mhua = me
Now, dress wise, one would think that Lilium would dress more like a male, sense mentally she believes she is one, however upon experimentation she didn’t really like male clothing for her figure and stuck with female clothes to better associate with her looks more than her mind. She doesn’t wear a lot actually, in fact she sports a blouse of forms, an armless one that cuts off to waist. She’s quite scantily-clad if one imagines it, night-dress looking blouse even having small rivets beneath the breast. She has bandages wrapped around her left arm, covering some strangely dark skin that came from her curse apparently. The edge of the blouse has a black fleece and it splits at the hems on the sides, sporting a bow at its center. To ensure that her head doesn’t fall off, the bandages wrap around her head, this helps a little, but not enough for they can still detach rather easily. She doesn’t wear pants; in fact she walks around with just her panties/battle harness in the air like she has no care in the world. Really weird. Anyways, with a small loop on each side, more bandages on her left leg to hide more very foul grey looking skin- which she uses a sock to help conceal and strap them there. The socks are long with bands running across it, and her shoes look like dress shoes actually, and are black and coarsely used.
WEAPONS,Morce and Vilan: Two blades that are said to be made from the spines of her enemies, which may be true considering her bone-meld ability. They look quite dangerous, the edges are rippled and the blades seem to be somewhat long and heavy.
ITEMS,Nothing, she doesn’t consider much sentimentally.
ABILITIES,Dullahan: Well, technically and first off, she’s undead. So she’s somewhat resistant to darkness but takes more damage from light based attacks. However, there are some goods and bads to being able to take off your head, she’s resistant to neck blows, obviously and her body can operate as long as the head is alive and able to see. Dullahans can actually perceive things through a Sixth sense you can say, their bodies not exactly having a mind of their own, but even when the head is removed this sense can allow them to act as if the head was connected. However, there is some problems, one, of course if you kill the head, the body dies too and if you kill the body AKA heart shot, then the head goes with it. If one were to say take the head and go really far away, then the body is forced to find it, because it can’t live without it- it will search relentlessly and aimlessly until the head is found.
Ossamancy: She has this crazy ability that lets her meld bones inside herself or inside others or that are simply lying around. How it works is rather simple, if she is melding bones in herself, she can only change them so much before it starts damaging her. Example, she can extend her fingernails very long, however if she tried to extend the fingers themselves the skin would tear after a short distance damaging them. She can do this with any part of her body and can even meld bone that’s been broken inside herself. When it comes to people, she can’t actually do anything malevolent with it, only beneficial, it can repair the bones, but not the flesh so they’d still be kinda out if they break something like the spine or the ribs or the skull. As for lets say finding a random bone on the floor, she can morph its form into almost anything she likes, as long as she is in contact with the item and is absurdly out of proportion for the bones size, little bone =/= big dragon skeleton. No matter the situation all of her Bone morphing abilities last for three post, and have a cooldown of two.
RACIAL ABILITIES,
Spatial Science
As all Oocca are really no more than weird chickens with faces, they’ve also developed a way to … get around that biological handicap. All Oocca can switch into a humanoid form, which may or may not have bird-like characteristics (e.g. a beak, feathers … you can include stuff like that if you like, but you don’t have to), but they all have large, feathered wings. This means that they can fly, but also that they need to have hollow bones to be light enough to fly. The frail bones, unfortunately, mean that they have a whole level of health less than normal (the most health an Oocca can ever have, barring a magical ability, is Near Perfect). Their flight lets them access to a unique third action slot: an Oocca can only use this extra action slot to fly in or out-of-range, as long as it is the last action slot they use during a turn. They also have some very potent powers, reflected in their ability to manipulate space.
Teleport: The Oocca can teleport, moving them in-range, out-of-range, or without changing range; either way, the act of teleporting avoids one physical or magical attack. Cooldown of three posts.
Telekinesis: The Oocca can use a form of magic which allows them to manipulate objects, which comes in three ranges: Weak, Moderate, and Strong. Weak Telekinesis can either deal moderate damage to an opponent (by way of a sort of “force push”, or by flinging a small object at them) or can block a physical projectile that would deal up to moderate damage. Moderate Telekinesis can either deal heavy damage to an opponent (same as Weak, but with a stronger push/larger object) or block a physical projectile that would deal up to heavy damage. Strong Telekinesis, meanwhile, can deal massive damage to an opponent (same method as Weak or Moderate), three levels divided up among separate opponents, block a projectile that would deal massive damage, or block up to three projectiles that would deal moderate damage. Weak Telekinesis puts the whole ability on cooldown for one post, Moderate puts it on cooldown for two posts, Strong puts it on cooldown for three posts, but also consumes two action slots instead of the usual one.
HISTORY,
Well, years ago, in the sky city, there was a young girl named Lilium Dunervel. She was sweet and kind, caretaker of a garden that she and her mother both grew themselves, her father being a medic in the Hylian Knights, and was rarely ever seen. When she was born, she was born with the oddest mentality, considering herself a boy and not a girl. She didn’t play with the other girls, as much as her mother tried to force her into doing it. In fact she hanged with the boys and the older males and learned how to be a boyishly strange little girl in younger years.
After awhile, the idea of taking care of flowers was alien to her, she loved to fight and jump and kick with her fellow brethren, who she earned respect from every time they call her a girl, which she forcefully beat into their minds that she wasn’t. As she grew, she more or less wanted to follow her father as a Knight, though she was growing a little bit arrogant, and didn’t like the idea of laws and such surrounding her. She trained in the way of wooden swords until she grew an age willing to wield a real one. And promised her father she would fight with him some day.
However, her dreams took a more dangerous side, and she started to find interesting in the underground warriors form of world, mercenaries and bounty hunters. She started boasting that she can become the greatest hired hand in the world, that she can slay humans and demons and monsters alike. Pumped by this dream she left her city in secrecy, put up herself for higher and went off to become a bounty hunter by the name of “The Lilium Stem.” And quickly she was climbing the ranks in the world, taking down bounty after bounty.
However, one day, she was given a small message; someone wanted to challenge her, a being who called himself, “Limb Snatcher.” She researched and found it was creature, a demon, whatever; that hunted bounties. It was actually quite infamous and wanted, so she accepted the challenge shipping away to find it on a series of islands off the coast of Lanayru province. It didn’t take her long before running into a creature with a cloaked body and helm, it threatened it would not kill her, but instead, take a limp from her, that she will never see again.
However, our little Lilium proved too much of a match for the being, and thwarted his plot rather easily. She had the creature down, where it begged her to release it; however, she spoke of turning him in alive and gaining more cash. It attempted escape, where she struck grimly, putting it on the edge of its life. But here is where she made a horrible mistake. Lilium turned away from the dying opponent, and began to walk away, when suddenly she heard something flying at her from behind. It was then she turned and felt the oddest sensation.
Like she was freefalling, lighter than usual, she hit the ground rolled awkwardly and then saw her body fall with her. In the distance a large blade emanated deep from the wood of a tree. The same dark glowing blade the creature wielded. “You are now cursed to remain headless forever!” enter wicked laughter. It didn’t take long for her to realize that something was TERRIBLY wrong. Her body suddenly stood and she eyed it as the headless form stooped over, picked her up and propped her back on her neck. However, it didn’t stick on, in fact if fell off, and with a ‘thump!’ she hit the ground.
It was here she pretty much had a ****ing heart attack, took her head and scrambled back trying not to seem eerie, locked herself in her room and pretty much was screaming all night as she kept detaching it and putting it back on. It was rather unpleasant. Enough to make the woman a little crazy. Well, not for long though, a couple years passed, and she went from loony to calm. She lost a lot of her will; feeling like her life is one of a curse and will never get better no matter how hard she tries. She strapped her head to her neck in hopes that maybe keeping it there will put it back…
Doesn’t really work that way from what she’s noticed…
Over the years, she’s mellowed out, continuing her job as a bounty, too scared to show herself to her family. After getting tired of her surprises, she simply changed her name from Lilium Dernervel, to Lilium Dullahan, so that people would get the idea. One could say she changed for the best, one could say she hasn’t… doesn’t matter, she’s her now, as much as she hates it.
And trust me, she hates it.
EXTRAS,
Note the heaviness of a head, if she falls from certain heights off her neck, it can be quite dangerous to her.
FACE CLAIM,
Things messin wit mah stuff!
OTHER CHARACTERS,
Farah
Blume
Kitsuna.
HOW DID YOU FIND US,
Been hur.[/blockquote]
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Kaine, [i]Nier[/i]
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