Post by Huntress Cloephin on Aug 1, 2011 23:44:05 GMT -5
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Huntress Cloephin
Mischievous Bandit
RACE,
Human
GENDER,
Female
BATTLE ROLE,
Melee DPS
BATTLE STYLE,
Casual/Story
AGE,
17
ALLIANCE,
Chaotic Good
PERSONALITY,
Positive
- Kindhearted
- Daring
- Determined
- Intelligent
- Passionate
- Optimistic
Negative
- Impulsive
- Unpredictable
- Childish
- Loud-mouthed/blunt
- Self-centered
APPEARANCE,
Huntress is a young makeshift bandit, a wannabe of sorts. Because of this her outfit is all too 'home-made' as well. She wears simple Japanese style shorts and a rather casual shirt tied up together by a large pastel pink bow in the back. There are dark blue bandages wrapped up to her knees for protection, as well as blue gloves in which she stores small blades as weapons.
Huntress has dark blue-black hair and bright blue eyes. She is of average height (about 5'1) and rather lanky.
WEAPONS,
As a self-proclaimed ninja, Huntress carries with her many small weapons in her clothes and on her person. These include: daggers, small blades, darts, explosives and virtually anything else she can get her hands on!
ITEMS,
Huntress carries with her an elegant white robe in order to disguise herself by hiding her girlish features and masquerading as an older woman. Once she catches the attention of men, she lures them in and will occasionally try to steal money and goods from them.
ABILITIES,
tba: three unused slots
RACIAL ABILITIES,[/color]
Flexibility
Humans are, above all else, adaptable. They are not exceptional physically or magically, but they’re naturally able at both; this manifests itself as an additional Magic Slot, which can be used for either an ability, item, weapon, in the typical way that a Magic Slot would be used. However, this Magic Slot can never be upgraded.
HISTORY,
Huntress Cloephin was born in a rural village in the east quite the distance from where she is now. Her childhood was a constant string of moving from guardian to guardian after her parents died at a very young age. One set of foster parents were part of various cult-like political opposition organizations and trained Huntress in the art of self-defense and eastern martial arts. This group and groups like it were referred to as ninjas, or shinobi, which specialized in unorthodox arts of war. Huntress was fascinated by the operations performed by the organization which included espionage, sabotage, infiltration, and assassination, as well as open combat in certain situations, even at a young age.
Eventually, she was sent by ship by her last guardian to the faraway land of Hyrule, but swore to continue to hone her skills even in an unfamiliar land. However, this guardian abandoned her as well and the girl was left to fend for herself by age fifteen. Ever since then, the young Huntress has made her living as a bandit and a thief, travelling from place to place in order to survive. The girl surprisingly maintains a very optimistic outlook on life and loves making new friends.
EXTRAS,
FACE CLAIM,
Makimachi Misao, [i]Rurouni Kenshin[/i]
OTHER CHARACTERS,
Augusta Slaughter
HOW DID YOU FIND US,
kekekeke[/color][/blockquote][/blockquote]