|
Post by Freyr Kendra Welsh on Jul 15, 2011 19:02:32 GMT -5
x x FREYR KENDRA WELSHThe Cheerful Slayer
RACE,
Human
GENDER,
Male
BATTLE ROLE,
Jack of All
BATTLE STYLE,
LS/Casual Style
AGE,
Twenty
ALLIANCE,
Wanderer//Monster Slayer Neutral Good
PERSONALITY,
Positive
- Honest
- Cheerful
- Caring
- Loyal
- Understanding
- Considerate
- Courageous
- Easy Going
- Laidback
- Optimistic
Negative
- Shy
- Overprotective
- Oblivious
- Obsessive
- Naive
APPEARANCE,
Freyr is a tall lean figure. With light skin coming off as pale. His eyes are a bright amber brown, whilst his hair is a deep ebony black. His hair reaches down to the nape of his neck and is very messy. He stands around 5'11 while weighing around 148 pounds. He's a bit underweight but not too much. He has some muscle on him due to his time wielding a sword since childhood. He can be seen with a smoking pipe in his mouth most of the time (unless in battle).
For clothes he wears, an far eastern influenced clothing style. His clothing consists of a light blue yakuta, covering his upper body as the bell sleeves hang down past his hands. On his waist is a obi (sash) the color white that keeps his outfit pretty much together. On his bottom part of his body he wears a pair of hamaka (billowing pants) the color white as well. Most of the time he can find him dirty or bloody due to his monster slaying job. The whites of his clothes are pale pink in some areas of his old outfit due to the blood. A sword is always strapped on his right waist, being he is left handed.
WEAPONS,
Tengu Blade (Magical)- A blade crafted in the far east outside of Hyrule. This blade has magical properties in which it can cut through almost anything, other than of course other magical items and stronger monsters.
ITEMS,
Locket of his parents and him. Smoking pipe inherited from his grandfather.
ABILITIES,
Severing Strike- (low) An average magical attack in which Freyr channels magic into the blade. Swinging it he let's loose a non elemental crescent blade at the foe. (two post cooldown)
Ferocious Strike- (low) Imbuing his blade with magic, he then dashes at the foe and makes several jabs at the enemy before finishing with a weak crescent blast of non elemental magic. (two post cooldown)
[Third Magic Slot] Awareness- (low) Freyr has a heightened sense, more so than normal humans. Thus- he has the ability to perceive things that most can't in battle. Once per battle he can dodge a critical or fatal strike in a deathmatch. (once per battle)
RACIAL ABILITIES,
Summoner- Freyr has a unique ability due to his family bloodline who were summoners in the past. In battle he can summon the spirit Karasu Tengu- Tengu using his grandfather's smoking pipe as a medium. For three (3) turns using it as an attack.
There are drawbacks to this however as he cannot move while summoning it which takes one (1) turn for the summon to work. If disturbed he has to do it all over again. Using Karasu Tengu drains him as it's connected directly to his magic, if Karasu Tengu is defeated then Freyr is open to attack for one (1) turn, the same as if it were dispelled by him.
HISTORY,
Born in Ordona Providence in a small village, Freyr lived away from most of the people. Being the son of a blacksmith he was always around weapons growing up. As a kid he had dreams of becoming an amazing swordsman one day like the hero of legend.
As he grew up he began his own training. At first it was just with a stick but it soon changed from a stick to a old sword. His father approved but his mother didn't seem to and urged him plenty of times to just stop "playing with swords", though Freyr just grinned in off and continued what he believed in.
At the age of sixteen he finally got his chance to test his skills. Going into the forest to stop some of the stray monsters that popped up once an awhile. He took the stragglers down with a bit of difficulty but he succeeded. He went home to lick his wounds while his mother scolded him at his recklessness. Of course he just smiled at her cheerfully like the odd boy he was.
When Freyr was eighteen he finally got the courage to tell his parents he was going on a journey. His mother sobbed but with joy and his father clapped him on the back giving him a thin parcel as well as a small box. In it was a newly crafted blade that his father said had magical properties. And in the small box was his grandfather's old smoking pipe, a heirloom. Grinning he said his good byes and finally took his first step out of the village.
For two years he began wandering using his skills to take down dangerous monsters. He thus than began asking for pay for slaying monsters of a few ruppees to eat and sleep. Now his travels will lead him on a brand new adventure...
EXTRAS,
--
FACE CLAIM,
Yamamoto Takeshi, [i]Katekyo Hitman REBORN[/i]
OTHER CHARACTERS,
--
HOW DID YOU FIND US,
from Kingdoms Unleashed affiliations
|
|
|
Post by Freyr Kendra Welsh on Jul 16, 2011 11:16:15 GMT -5
Finished!
|
|
|
Post by Owen Enders on Jul 16, 2011 17:42:35 GMT -5
Ok, only small things here. Ferocious StrikeNaturally, you can't assume that you will definitely hit the opponent with this. You don't need to change anything here, just making sure you're definitely aware. =P Aside from that, it's just regarding the [Average] stuffs. For the LS system (and all the stuff I'm about to say about damage applies to this system) we have on the site, a regular strike would be considered a "Low" damage-dealing attack, which you can see here. If you change your [Average] to [Low], then 'tis all good and I reckon your cooldowns would be fine. If you decide to make them stronger for damage purposes, then the cooldowns would naturally increase. Give us a shout when you're done with that.
|
|
|
Post by Freyr Kendra Welsh on Jul 16, 2011 17:58:39 GMT -5
Fixed
|
|
|
Post by Owen Enders on Jul 16, 2011 18:00:25 GMT -5
|
|
|
Post by Rwaht on Jul 16, 2011 18:35:30 GMT -5
RWAHTPPROVAL
Looking forward to seeing you on here!
|
|