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Post by Achtbare 'Blume' Hultzurmein on Jul 14, 2011 13:59:42 GMT -5
Honor Incarnate
RACE,
Human.
GENDER,
Female
BATTLE ROLE, Jack of Trades, though she's more of a Melee combat specialist.
BATTLE STYLE,
Casual and Story Style
AGE,
Blume is a Milf, I mean Thirty-three
ALLIANCE,
Chaotic/Neutral Good . . . her side, it varies constantly dependent on the situation. In most occasions. She won’t let anything get in her way, even if the royal family stepped in. And in many situations, the knight is also known for basically ignoring all details surrounded good things, and simply goes for removing the bad. She fights for what she believes in, but in many situations she lets her pride and honor take her way too far. However, and this sort of goes without saying, she is also able to act maturely and helpful when her pride is overrunning her mind.
She hates evil, and if you are evil, beware. She fights for honor, for every evil man she slays, that honor grows and grows. Fuel for the fire, one could say.
PERSONALITY,
▼ Motherly: A very important ideal about her. Thanks to being a mother herself, she cares for many and has a natural urge to protect those who she considers spiritual siblings or people she has a connection with. Guidance and reason are one of her stronger points and with that she has an ideal that she helps others grow up and act maturely in the world, less there be a reason not to. So, of course, by being motherly she has a soft spot for adorable things. That usually hard and rough shell can break for an instant at something adorable. And she couldn’t help but give a hug to the other if she had too. Another awkward perk about this is that in combat, she specially states that her honorous side will never let her strike a man or woman in the genitals. Because she believes in a way, she might be hurting future children. Supporting quote: “Growing is an ordeal that all of us go through, child. But it is fine; I’ll guide you as far as I can.”
▼ Honorous: To her, honor is near important as her children. Out of the many that walk with her, her honor is the most sacred to anything she has, excluding those two little bumpkins. However, she strives long and hard to make sure that her family name lives on, though she is the only one doing this, she has successfully kept the honor of her family name alive. This of course makes good and bad things about her. One of the good things being that she has too much pride, and it fuels her bravery beyond measure. However, her honor is so sacred to her, that she treats it like a child in itself. She is very protective of it, and if anyone attempts in defiling her honor is dealing with a dangerous outcome. She won’t hesitate in challenging anyone who tries to take away her honor. Supporting quote: “Your dare raise your flag against my own? In the name of the Hultzurmein Family Ordinance! I, Archtbare von Hultzurmein, sends you to death!”
▼ Egotistical: Like every member of the Hultzurmein family, she has an ego that is far beyond realistic terms. She believes that she is the best and most renowned Knight in the world; that her family line is about as popular as the Royal families, that her skills in combat dive greater beyond any form of hero, yes even Link. So with that, she tends to be of course, an asshole. And when that time comes, trust me, you’ll see. Boasting to her is one way to drive it out. However, in combat, it just kind of like, emulates out—there is basically no way in stopping it. Also, she tends to consider anyone younger than her ‘inexperienced’ and in need of some dire lessons in life. Supporting quote: “I am the greatest warrior to walk these lands since the man who calls himself the Hero of Time! Though I gamble with my own skills that he’ll have no mark on me!”
▼ Determined: Beyond any level, her willpower in some people’s views is also considered unrealistic. She doesn’t understand the words ‘stand down’ and if you want to capture her, you’ll have to knock her out—because she’ll seriously just keep resisting. Many problems arise of this form of personality traits, as she is known to break the limit of the human body for whatever means necessary, she just won’t stop until every bone in her body is shattered, or is just rendered hopeless in a way which she can’t fight back. This is actually pretty hard to do. This determination came ironically from surviving the deadly sinking of the Aristotle and surviving the ocean madness, she strived her hardest to survive the impact and lived through it. Supporting quote: “I do not need this arm to defeat you, hell I might not need a leg either. Come and meet your death, fool!”
▼ Hotheaded: She’s very easy to anger sometimes; it’s not really all her fault, some people just really set her off. People without honor are one thing, people who don’t try are another and people with obvious issues who aren’t doing a thing about it are the worse. Another thing that pisses her off is heat, when she’s really hot; she becomes irritated and annoyed beyond any level. This is why she keeps away from deserts. Also, ignoring her is a good way to earn a punch to the face; she hates it when people don’t listen to her. Also, it would be safe to assume that this also connects to her honor. Be careful of what you do and say around her because she’ll challenge you, and by ‘challenge’ I mean force you to raise swords and fight her. Supporting quote: “Nothings more irritating than a man who can’t even see his own worth, damn idiot . . .”
▼ Blunt: She can be very straight to the point, she doesn’t like cutting corners. This especially goes for conversations. Barely mentioning things to her will drive her insane beyond any level, because she likes to know what and who she is dealing with. Awkwardly enough, when it comes to speaking with people who are giving her jobs and what not, she’d rather not know what the other wants; and would rather just get down to business. Her bluntness can be sort of rude, she’ll insult you in a split section if she wants, and she won’t even hesitate on making your formal appearances seem unjustified. She also hates Pirates, thieves and many other things—because to put it bluntly, they have no honor. Supporting quote: “Your history is not of my interest, your inquiry of my position, however, is.”
▼ Logical: If it isn’t logical, she won’t understand it. It’s quite simple really, but good and bad in its own terms. Good, because this makes her a natural realist and understands how to work things, and do more in the occasion that she needs to do them. Quick thinking and basically just an improved strategist in general, her movements are based solely on logistical statistics. A mental carapace one could say. However, this also means that she’ll call bullshit on anything that isn’t logical. She doesn’t like the idea of doing things that are supposedly impossible, as she thinks they aren’t no matter what, and that there is a logical way of doing it. She simply won’t believe it, I guess you can say. Supporting quote: “How can they be called the ‘fearsome duo,’ if there are technically five of them, again?”
▼ Sexist: After her husband left her to go do whatever the hell he wanted, she sort of a developed a sexist outlook on males in general. Not that she just dislikes them; its just she can make some horrible comments against them. She kind of puts every reason a man fails or does something wrong just because he is a man. Ironically however, she doesn’t believe women are better than men, just men and women obviously have problems and men’s is just that more obvious. Supporting quote: “Just like a man to stare into the chest—and not the eyes.”
APPEARANCE,
Physically, she is very beautiful, and for a mother, that is saying a lot. She has soft face, deep powerful eyes adept with golden brown, with a soft German nose, and curvaceous lips, she gives a very powerful and enthralling appearance—of course when she isn’t covered in metal armor. She also sports a small birthmark below her lip, which adds to her beauty some say. As said, her body is curvaceous and almost seems as if she never had a child or two in the first place. However, she does have a very noticeable issue with all her beauty, on her back, is a scar, which covers her shoulder blade and lower spine. The wound a clear reminder of what happened on the Aristotle.
As a knight, she wears full armor over her actual military outfit. It is a combination of light mail, and has no chain mail or heavy plates going through it. Making it light, yet abrasive and defensive enough for fighting. Her helm sports a form of hybrid wolf-like bat head as the emblem and insignia of the design, the helm the metal hairs of the wolf, which sprawl like fancy swirls only to collapse back into the air to form a mane almost. The helm doesn’t actually go over her entire face; it sports an eye guard, and a jaw cap, which is enough for her it seems. Below she wears a breast plate, it isn’t full cover as it actually would show her belly button if she didn’t wear an under-jacket. It actually has a folded layer at the bottom too, and the scale like texture gives it an almost royal appeal. Above, it acts as a steel collar guard, and shoulder spray which is actually covered in the Wolven shaped shoulder guards and pauldrons, the hairs of the wolves actually act as forearm protectors and connect to the arm and wrist gear, which promptly resemble gauntlets. She also has a captains insignia, connected to a amulet of forms, the cape that covers the left side red, and edged in golden fleece and the buckles that connect it to the armor keep it in place during combat. The fauld of the armor is a specifically detailed area, leather straps keep it connect to the greaves and breast plate ad the sheath for her blade. The winged extrusions are metal stems, which act as the wing designs for the three heads that sit at the area her belly button should be, these heads shaped like the scary wolf like critter shown before. Her greaves a pretty simple, though they have floral designs on the side and go to her groin. The greaves disappear behind the well designed poleyne of the armor, the knee caps that are designs off the ravaged fur like hairs of the wolf. Which disappear into the Solaret’s, or the metal shoes of the armor.
She has an alternate outfit that is a bit more presentable compared to the armour. Though, it almost seems as if the dress is actually combat ready in itself—which many believe. It is puffed and loose fit around the shoulders, the expectant show of cleavage being there, the Golden Fleece design of the entire outfit in general is royal in some eyes. She has an embroidered caplet hanging from the side, the gothic design of the dress giving it a rising effect, which actually shows one of her legs almost completely. The legs are in a form of combat boot, with steel gear incasing the bottom stalls of the outfit. They are something close to Victorian canvas strides littering the outfit, and every edge is adorned with frills and wavering quilt. It is a sky blue hue coupled with whites and gold’s.
Blume also has another alternate outfit, a hunter’s suit she use to wear when she went hunting with her father. She found this outfit again when searching an attic in her abandoned home. First off, she wears something close to a barrette, a kind of dark plume hue, reddish with a white winglet symbol perched on top and a feather ban in the back. It is lined with gold trimming, and an elegant hat in itself. Her blouse is a stripped design, with the same reddish plume hue on one lining and then a lighter form on the other. It has a golden embroidered clavicle guard over her chest, which perks up to create bust and cleavage. Her paudrons a bit larger and tinted red as well, the concepts of rune like patterns giving it extra design and the sleeves buckle and fold over to the hands beneath the hunters gloves. The outfit flows beneath a hunter’s belt where a person would hang weapons, quills, first aids, etc. It folds out quite like a skirt, very frilly, the underlying frills a lighter color than anything else on her outfit. She wears what some call ‘princess’ boots, boots that climb even past that of thigh highs.
WEAPONS,
Hultzurum: is a pike pole, its about twelve feet high including the mounted dagger, and stand over her a couple feet. The pole itself is made of a light wood wrapped in a steel coil. In same way it is flag pole, especially considering her family symbol hangs on a tapestry connected at the blades hilt.
Fladora: is a hand blade, a short sword of forms with a pattern wielded hilt and a major groove running through its center. It was handed down to her by her father, and she chose it has a great weapon to balance her short to long range melee combat.
Mordmora is a bow, a rather eloquent design rivaling that of Elven creation. It’s a long bow and is cable of firing an arrow pretty far when carefully aimed. Most of her arrows have golden painted fleece and the quiver is simply gorgeous.
ITEMS,
Currently, she carries a bag for holding things, a picture of her family, and a couple trinkets like drawing and such from her daughters.
ABILITIES,
Call to Honor [Manifestation]: Blume’s honor is so potent, that she can literally summon it into a material form. This materialized form of honor is able to actually react with the outside world and can have some very interesting effects and abilities. One of which allows her to infuse heavy powers into herself or her weapon. By summoning her honor, she has two options: One, she can absorb it into herself, while the energy is at its purest. Allowing her to have a burst in speed and strength for a short period of time, at this stage she's becomes twice as strong and fast, and it last for three post to be exact. Or two, she can manifest it into her pole arm, and javelin toss it at her enemy. Upon impact with anything, lets off a powerful light-based heated burst, that spreads for a good eight feet in circumference around her, though its not exactly deadly the force the explosion can send someone flying back. The javelins speed clocks to 70 miles per hour. The cooldown for this ability is five post.
Call to Honor [Auramancy]: When she summons honor again, through any form of internal manipulation, Blume can strike a heroic pose and from the flag emulate a powerful aura that affects a two-meter-radius around her. The aura is quite visible almost like a swirling ray of lights, like you would see in the reflections of a disco ball, however the effect these aura’s have on a person is remarkable. Any of Blume’s allies are immediately buffed, their speed and strength raised double of their original form for the amount of time the ability is active. They also gain a resistance to light damage or attacks with holy powers in them. Her enemies however aren’t so lucky, they actually become somewhat nerfed while in the aura, their physical capabilities, strength, speed; being somewhat lowered, and their bodies actually take more damage. They lose a small fraction of their original physical capability and take a little more damage more damage; this of course means they have to be in the Aura's AOE. As nice as this all sounds, Blume can’t utilize this for herself, the aura demands that she remain still and concentrating, if struck while using the ability it is immediately canceled. It last for three turns and has a five turn cooldown.
Call to Honor [Non-upgradeable, Sense]: This ability is passive though it disallows her as her third slot from human terms an Upgrade, it allows her to sense the locations of enemies and their spiritual energy –most likely being their honor- from a good yard or two away. It’s like having a third eye, and allows her to keep a better eye on enemies, even in the dark or in shadowy situations. Depending on the person, their honor tends to react differently, and Blume can tell if a person isn’t very proud of themselves, or if their ego is about as large as her own by simply sensing it, to her they even form colors, which depends on how stimulated their pride is.
RACIAL ABILITIES,
Flexibility
Humans are, above all else, adaptable. They are not exceptional physically or magically, but they’re naturally able at both; this manifests itself as an additional Magic Slot, which can be used for either an ability, item, weapon, in the typical way that a Magic Slot would be used. However, this Magic Slot can never be upgraded.
HISTORY,
Childhood: 1-2: Blume was born the sovereign villages of Kakariko, in the family known as the “Hultzurmein.” The Hultzurmein family was renowned for their technically advanced ships they developed previously. These ships are much smaller in size, and cruised at high speeds-- earning them the name “Steam Rollers’ instead of seaships. They were also renowned for their sea-combat lineage, “The Mustangs” a group of fighters who took down multiple threats to the Hylian society. The family had much honor; they were a tight bunch, making sure that the honor they had stayed in the ranks of their people. That is however, not the only reason they were famous. In the earlier events, they had the “Wulfbane Knights.” These knights were some of the most advanced fighters to partake in the wars of the Hylian centuries, with skills that overlooked even some of the Hylian Knights themselves. At the age one through two, Blume’s mind is still developing; however, the Wulfbane Knights are huge influence for her as she grows up.
3-5: At the age of three, Blume started showing strong interest in combat, when she was young enough, her father; Ineel von Hultzurmein—leader of the Wulfbane Knights, began to take her around the combat post and training compost, since her mother was sick and was unable to care for her at home. Coming to the combat facility was something she adored everyday, she loved watching the knights train in courtyards, swinging swords and practicing shield rams. It was here that she slowly but surely started to yearn for such combative prowess. At the age of four, she was suppose to be taught feminine manners and more; however, on a special day, her father incurred to her that her mother would begin these lessons soon, and Blume promptly told him, “No, I do not want to be a woman, I want to be a Knight.” These words are words that he would never forget. Blume wanted to be a knight, and her ailing mother needed rest.
Not only that, by Blume inserting into the Wulfbane Knights, she would be the first female to do so. He knew it was a stretch, that it was dangerous, as the family might be angered. But, without much word against her. Blume was enlisted into the Knights training faculties. And at the age of five, she was learning the basics to combat.
6-8: At the age of six, she had already chosen her two favorite weapons, and decided to specialize in them. A short sword and polearm. She didn’t know that later she would combine the two to create a fighting style unrivaled by her knights. Her determination was almost influential to the Hulzurmein family. Even after realizing the weakness of a man and woman she continued to fight without any form of regret or fear of her choice. Many in her family called her a hardened warrior reincarnated into a child. She started logical tactician training at the age of seven, and became the best in her class in a short time. This is where her Ego started to perk. You could say that Blume was sort of a tomboy, and that she got her ego from hanging around cocky little guys all the time. This made her want to be better than everyone else, no matter the situation.
It was also notable, that here, she started to gain a deep and soulful connection with her brother, Leonard von Hulzurmein, who instead of enlisting into the Knights, decided to follow upfront with best of the steam machine services and gunsmith properties. Defying his father in general. Her older brother Zeig, didn’t like the idea of those two having choices for themselves, since he was forced into his own ideals. Leonard, was constantly picked on by him and other children, but Blume was always there to help him and comfort him. The years that followed were practical. She gained more and more talent, above many others in her schooling. She was simply the best she thought.
9-12: Her training forced her to go upright with all her plans; she was simply the best she thought, since no one else could reach her level. It was also here that she started “ladies manners’ attending how to act like a fair lady. It actually helped her a little, she could be polite when she wanted to be now; however, and she preferred just straight talk and enforcing her blade if necessary. She graduated from intermediate blades and short blades classes right about here. And went directly into advanced, same with Polearms a year later. She was slowly but surely being looked at by the family as a perfect ideal to what the Hultzurmein’s were. A family of talent . . . and very big egos. Not much happened these years; she just grew and grew, earning more skill and training.
Adolescence: 13-16: She successfully graduated from advanced blades training and went directly into the professional reaches of all her skills. Her tactician abilities seemed far too much for a girl her age some said, though of course she mostly showed it through games of chess and any other logic based games. Logic for her was starting to reach a different understanding as she saw logic as being a form of rule of life, instead of a word with a meaning and description. Prideful of what she had done, she felt as if though she was the childhood prodigy of her family. That she was going to bring the Hultzurmein family into the rendition called royalty. She showed no interest in men, just her training. She showed no interest in talking with the other women, as most bored her anyways with heir ideal speeches of cooking and cleaning—so she kept on training. At the age of sixteen, she soon learned that her little brother is to be married to another woman. This of course astounds her, and she could instantly see that Leonard did not want this.
She tried her hardest to make sure he felt comfortable about it all, but she could tell that he was hurting through it all. Marriage and love were something he had barely even grasped in his uninvolved mind. Though he was a technical genius, such emotions afflicted him and she could see it. Painfully, she knew it was for honor, but she couldn’t get herself to grasp the ideal of forced marriage. It wasn’t fair. And she wouldn’t accept it.
17-up: She successfully graduates from the Knights training facility, and actually becomes one of the youngest knights to ever be enlisted. She also was the first woman to ever leave the Academy and was a glowing ideal to many other women of the Knights ordeal. Well, not all, many were abhorrent to the woman; she broke many of a conservative ideals of the family. And had no idea of ladies gestures or anything. It was a blight in their opinion that she would go as far as to become a warrior but not act her sex. However, she would simply reply that, “I am a woman, but a strong woman. I do not need knives, I have my sword.” It was also at this age that She one day got a little bored, and started trying out some things weapon wise. She had read books of great warriors in her past, who had thought of combining certain weapon combinations in order to reach better fighting styles for themselves.
She started to think logically on these forms of things. A short handed weapon and a long handed weapon would essentially be enough for her to have a full range on her opponent. It was here she thought of combining her short sword technique with her polearm technique. She tried a spear first, the lightness was perfect, but the range wasn’t enough. She wanted a lot of range. More than any knight could ever think of attempting. Upon looking about, she saw a short flag rod, or pike, with the Hultzurmein family emblem on it. She stole it for herself and snuck to the graveyards, where she would practice with it in secrecy. I took a couple months, but she had found a way to wield her short sword and pike with balance and ease. Of course the villagers started to wonder where in the world their flag pole went too.
However, when Blume suddenly uplifted from the shadows at the sparring barracks, boasting an undefeatable fighting technique. They saw and were astounded as Blume took on man after man, taking them down without even breaking a sweat. Even older instructors challenged and loss to the girl, and it was even more apparent when she took on multiple foes and still won. Her fighting style was said to be almost perfect—though she strongly disagreed. It wasn’t perfect, but he had some definite advantages.
Adulthood: 18-20: This is where insanity began.
She slowly grew up to become a instructor of the Knights, teaching students and more on how to fight. She was simply amazing really. Her entire family was proud of her, and her brother who was a technical genius and firearms expertise. The family praised Ineel for birthing such successful children. All except one, Zeig. He wasn’t as successful as his family. And he was also not as talented. Jealousy started to form. He was older than them both, he had more experience, but some how Blume and Leonard had overrun him in the countless years that went by. He tried talking with father about ideal’s for the Hultzurmein family, that they should remove all presence of outer war mongrels and other rival families. Of course, going to war with other families was a mobs job, so of course the father disagreed.
This angered him greatly. He felt as if his father was trying to push him back.
Leonard’s marriage was slowly but surely rearing its head on the Family. They planned a vast wedding on a ship called the Aristotle. Family designed and always ready for sailing. In these past months she tried to sooth him as much as possible. But she could see the fear in his eyes. She tried to talk with her father on letting them wait a little longer. But the family needs to create a tie with these other families as so they do not compete so fiercely anymore. She offered herself up, asking if she be married instead. But unfortunately, they only had one daughter. And there were no male to court with her. The next year, she was now boarding the ship that would symbolize the disaster of her lifetime. The party was fine, things were nice. Of course, she was mostly talking to the men, since some of the women didn’t really appreciate her anyways.
However, when the ceremony started, something was wrong. Leonard was missing. She could understand that the young man may have been afraid and may have been hiding out. So she went to search for him. Her and her father did, where they both split up. Everything seemed alright, until suddenly the lights in the ship went out. Instantly something told her things were going wrong, and at that exact moment she heard gunfire echo out from the Ceremony. It sent a chill up her spine, but she slowly but surely realized that the ship was going to chaos. Upon returning to the ceremony room, she view the horror as someone wielding a heavy revolving turret unleashed thousands of bullets into the crowd. Other’s wielding guns went into the fray, and began to attack civilians relentlessly.
Brandishing her weapon from which she kept hidden in her room, she went in and attacked. Unleashing her said fury on the hostile group. She took down as many as she could before reaching the one in question. Zeig, he had led the revolt. He wanted to destroy the family. She couldn’t take him on legitimately at the time; he was brandishing a canon, and many other weapons to hide behind. However, the mutiny had more members then she thought. She took on group after group. Not sustaining any wounds. However, Zeig slowly but surely made his way off the ship’s Bowels and to the surface. She however, was stuck in the lower floors, taking on the rest of the groups. What she didn’t know, was that Zeig was killed, by her brother Leonard on the top floor. Leonard was subject to loneliness the entire time. Sleeping in a sealed room, which was why he missed his ceremony.
She was running out of time, the numbers were dwindling, but it was obvious that the ship was out of command, and control. She had to make her way from the lower area’s of the now slowly, but surely dipping airship, as to make sure she found the way out. Ideally, she thought she could go to the hanger and take a smaller ship into sea. But what she didn’t know was that Leonard had already commandeered the prototype there, basically, there as no way off the ship. It took her about half an hour but she reached the hanger doors, where her willpower came to a halt. The ship was basically inescapable. She went back to the ceremony room, to check for survivors. But could only stare at the vast amount of family that had been killed by her brother, Zieg. Mother, father . . . everyone, in this room was someone she knew. She believed that even Leonard was dead. And that essentially, she was the only one left in the family.
However, suddenly things became dreadfully dark.
She watched as the horizon tipped, the entire ship was drifting away, directly into the neiboring mountain line. It was sailing around the Lenayru province. As chairs and walls and more began to tilt and collapse, Blume felt a very human emotion hit her. The feeling of inescapable death. The collision was one of the most dreadful experiences a person could ever get through. She could hear the waves of rushing water enter the ship as it creaked and moaned, and she was basically knocked into the air. The ceremony room was surrounded by glass, which she watched slowly but surely descends into the waters edge. The pressure however was too much, and they broke soon after the whirlpool of course picking her up and she without realizing it, gripped one of the metal hinges that disconnected off the wall and was basically tossed around. One of the chairs smashed into her back and she was then knocked out. Surely she most would have thought her dead.
However, Blume was very lucky.
She survived; it seemed the force pushed her out the ships hull, from the shattered windows. And luckily enough had hooked onto one of the metal plates and drifted with it. Out in the middle of the ocean, she was lost at sea. And for a moment, cursed her existence in the first place. She still has memories of the next few hours as she watched the ship totally descend into the ocean. Confirming her ideal, that she really was the last member left of her family name.
She drifted for hours, and hours on end. Days went by and slowly but surely she started to starve and thirst. However, a day later, when her weakness had brought her to her limit. She awoke to see a faraway isle in the distance, and a ship at sea. She cried for help as much as she could. And the ship masters reeled her in and saved her. Blume had successfully survived the endeavor. But was too shaken up to realize it. memories of her brothers and family echoed forth like some form of catalyst, and the honor that was the Hulzurmein family, seemed to die away.
21-29: for a while, she was definitely shaken up by the infamous ordeal on the Aristotle, for a while, she couldn’t speak to anyone without getting dreadful flashbacks. But soon she was living her life up to how it should have been. Though she couldn’t complete her Knightly lineage, she proposed the life of simplicity instead. It was hard going from a battle hard knight, to a regular lady, but she slowly but surely did it. Though most people noted her roughness. Instead of moving back to Kakariko, she moved to Hyrule, to avoid the memories. She preformed many jobs, and earned a very nice outlook from the community. Soon she had a well paid investment and a home she could easily grasp onto. At the age of twenty three, she married a man named Kilio. Both of them bared two children. Kassandra and Rhea. For a while the marriage was going fine.
And then they broke up.
Blume wasn’t exactly broken about it, even though he was cheating and all that jazz. But it definitely started to affect her outlook on men. She however, was very successful and proved that she didn’t actually need him in the first place. She took care of the children for the next year or two without him. And things were pleasant until then. Her twenty fifth birthday went without a hitch, and it was this day she realized that she was rebuilding the Hultzurmein family. She only hoped to build them back with the honor they so justly deserved,
However, right when life seemed to be perfect again. A shadow loomed over her life. One night, she had awoken from an eerie feeling. She grabbed her newly honed sword and polearm, which she practiced with every once in a while. She looked around her house until viewing something that made her hair stand up. Zieg. Outside her home, looking down at her with a look that spoke nothing but malevolence. Upon talking with him, he exclaimed that he was “Searching for a new power,” and that one day, he would return, and put an end to her and her spawn; that he would never let the vile blood of the Hultzurmeins continue. Instead of scaring her, like Zeig might have intended. He only enraged her. Zeig threatened her, destroy her family. And now, he intended to destroy the beauty in which she created now. Surely, he had a death wish. The urge of vengeance coursed through her like some ill disease. Shaking she vowed to destroy him, and take everything he had away from him.
30 and so on: Painfully, she entrusted her children to a caretaker. And unwrapping the armor she hadn’t worn for more than five years. Geared up and ready for combat. She set off on a journey that was filled with leads, and lies. She knows that finding a man in such a huge world is far too hard for any normal being. But she wasn’t normal. She was Achtbare Blume Von Hultzurmein, heir to the Wulfbane Knights.
This is the story of Vengeance and Honor . . .
EXTRAS,
Casual Theme: KEIKI KOBAYASHI - EPHEMERAL DREAM. Battle Theme: JUNICHI NAKATSURU - CONFRONTATION. Reminiscence Theme: JUNICHI NAKATSURU - HOUR OF DESTINY.
FACE CLAIM,
Hilde Von Krone, [i]SOUL CALIBUR VI[/i]
OTHER CHARACTERS,
Lulu Farah Maysoon.
HOW DID YOU FIND US,
Yo mama! D:< JT
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