Post by Luminita on Jul 11, 2011 22:15:08 GMT -5
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Luminita Ultera
the scatterbrained adventurer
Luminita Ultera
the scatterbrained adventurer
RACE,
Oocca
GENDER,
Female
BATTLE ROLE,
Healer/ archer (though the archery is merely a hobby)
BATTLE STYLE,
Casual, Story
AGE,
twenty
ALLIANCE,
Neutral Good
PERSONALITY,
Positive[/li][li]Cheerful, Lumi rarely gets mad or upset and keeps a positive outlook on life.
[/li][li]Brave with her love of heroics and brave tales Lumi often will jump in the frey with little concern for her own safety.
[/li][li]Kindhearted, she would gladly give everything to a friend in need.
[/li][li]book smart Luminita is well read, since she spent her child hood reading books and knows alot of information on the world around her despite limited interaction with other races besides her own
[/li][li] Polite
Negative
[/li][li] easily bored/distracted, Luminita has the attention span of a bird, if she sees something shiny don't expect her to listen to anything you have to say.
[/li][li]Scatterbrained, Luminita often will lose items and money. she should not be trusted with files documents or anything of importance. it is this that makes her carry most of her valuables as accessories on her outfit.
[/li][li]eccentric and odd, her social skills aren't the best.
[/li][li]reckless: with her love for heroics Lumi may forget her role as a healer and jump in the fray, as a fighter despite her hollow bones making her a more adept magic user.
[/li][li] naive Luminita is trusting to a fault. she will often get swindled by kindly old beggers, who are infact theives. it is this reason she rarely goes into hyrule city. (it's where she looses her best shinies.
APPEARANCE,
Long Blond hair worn down, Luminita often wears headbands and hair accessories though she has a fondness for shiny things like most good birds so often collects random accessories to decorate her outfit.[/size][/blockquote]
(just a note she doesn't have such a frilly outfit depicted in the picture instead of the blues she has more brown and golds and dusty pinks in her outfit, but it still is primarily white the basic design is the same too, but she doesn't have a bow on her head instead it's a light dusty pink head band decorated by coins nick-nacks and various other shiny items she finds lying around. her sense of style is 'unique' to say the least.) she also carries around a few knapsacks and pouches filled with medical powders and equipment also covered in various shiny things she finds.
she has a youthful almost child-like appearance so many think she's still a teenager, her scatterbrained behavior doesn't help that fact. she's medium height about 5"4' she has blue eyes and her wings are pure white.
WEAPONS,
Short Bow made of Oak: Luminita's primary weapon she is decent at the bow but not a 100% sure shot. the bow is mainly a back up since her main talent is healing and magic.
Set of Arrows: Luminita has a set of iron tipped arrows made of feathers she finds on the ground and her own. she may use powders that can paralyze creatures to give her an edge
ITEMS,
Coin Pouch: used to keep her Rupees and other various shiney objects she finds on the ground.
Nap sack full of medical supplies: a brown sac full of bandages healing potions and powders and powders that can paralyse enemies..
ABILITIES,
To be filled out (two ability slots left)
RACIAL ABILITIES,
Spatial Science: As all Oocca are really no more than weird chickens with faces, they’ve also developed a way to … get around that biological handicap. All Oocca can switch into a humanoid form, which may or may not have bird-like characteristics (e.g. a beak, feathers … you can include stuff like that if you like, but you don’t have to), but they all have large, feathered wings. This means that they can fly, but also that they need to have hollow bones to be light enough to fly. The frail bones, unfortunately, mean that they have a whole level of health less than normal (the most health an Oocca can ever have, barring a magical ability, is Near Perfect). Their flight lets them access to a unique third action slot: an Oocca can only use this extra action slot to fly in or out-of-range, as long as it is the last action slot they use during a turn. They also have some very potent powers, reflected in their ability to manipulate space.
Teleport: The Oocca can teleport, moving them in-range, out-of-range, or without changing range; either way, the act of teleporting avoids one physical or magical attack. Cooldown of three posts.
Telekinesis: The Oocca can use a form of magic which allows them to manipulate objects, which comes in three ranges: Weak, Moderate, and Strong. Weak Telekinesis can either deal moderate damage to an opponent (by way of a sort of “force push”, or by flinging a small object at them) or can block a physical projectile that would deal up to moderate damage. Moderate Telekinesis can either deal heavy damage to an opponent (same as Weak, but with a stronger push/larger object) or block a physical projectile that would deal up to heavy damage. Strong Telekinesis, meanwhile, can deal massive damage to an opponent (same method as Weak or Moderate), three levels divided up among separate opponents, block a projectile that would deal massive damage, or block up to three projectiles that would deal moderate damage. Weak Telekinesis puts the whole ability on cooldown for one post, Moderate puts it on cooldown for two posts, Strong puts it on cooldown for three posts, but also consumes two action slots instead of the usual one.
HISTORY,
Luminita is a rather strange child, raised by only her father, a quirky odd inventor with a fondness for books, the young child grew up playing with left over gears and tubes, scraps from her fathers left over scraps from inventions. To say Lumi has odd tastes is an understatement, her father lived a while in cloud city but also often visits various temples in the Hyrule area learning of the people of the surface.
Lumi never actually saw a Hyrulian until the day a passing man saved her and her father from a group of Moblin raiders. The man claimed he was a hero and an adventurer and wanted no payment for her deeds.
Enthralled, Lumi began to read more about heroes and adventurers and became obsessed with adventure, and heroes fighting for love and justice. With her life mostly kept traveling with her father to find artifacts of his people's past. and preferring to read of tales. Luminita never really knew many children her own age so she is a bit ditsy and can come across dense. If she was attacked by an assassin she would likely introduce her self politely first.
when she turned sixteen years of age. Luminita wanted to break away from her fathers side so she could travel the world and become part of a group of brave adventures so she can fight for the sake of justice. Her father also an idealist allowed his only child to go out into the world so she can achieve her dream.
Luminita goal became a bit hazy when she discovered the world also had something that caught her eyes. shiny bits and pieces of ancient jewels, broken pieces of statues, Luminita the bird brain she is was entranced by the shiny treasures of the world. her crusade for love and justice then came second to simply finding as much "shiny" as she can .
EXTRAS,
Luminita loves shiny things, she isn't greedy, but she won't give up a newly found artifact.
FACE CLAIM,
Flonne (Arch Angel Flonne), Disgaea (4) .
OTHER CHARACTERS,
N/A (yet...)
HOW DID YOU FIND US,
A friend introduced me.