|
Post by nestor on Jul 12, 2011 14:50:04 GMT -5
RACE,
Minish
GENDER,
Male
BATTLE ROLE,
Tank
BATTLE STYLE,
Casual/LS
AGE,
49, appears much older.
ALLIANCE,
Nature
PERSONALITY,
Positive
- Wise
- Calm
- Wise
- Friendly
- Wise
- Trustworthy
- Wise
- Compassionate
- Wise
- Cheerful
- Did I mention wise?
Negative
- Lazy
- Stubborn
- Senile
- Passive
APPEARANCE,
The only difference is that Nestor does not carry a walking stick, deciding instead to walk on all fours. He also very rarely enters his humanoid state.
When he does enter his humanoid state, he looks the same, but with no shell, and his legs and arms become more humanoid.
WEAPONS,
Nestor does not carry any weapons.
ITEMS,
Nestor does not carry any items, but has a treasured family heirloom, a lamp, back home. The lamp is said to pierce any darkness, no matter how great or how strong.
ABILITIES,
Ability 1: Withdraw
For any amount of time, Nestor may withdraw into his shell. In this state he is immune to all physical and magical damage. He may be moved, although he is heavy in turtle form. While withdrawn, he may not take any other actions but to remain still. He may stay withdrawn for however long he chooses, but when he emerges there is a 3 post cooldown before he may withdraw again. This power is only accessible in turtle form.
Ability 2: I know Kung Fu
Normally Nestor is very slow-moving, even in human form. With this ability, his speed triples and he gains a third action slot. This lasts for one round with a 3 post cooldown or 2 rounds with a 5 post cooldown. The duration must be established when the ability is first used. Accessible in either human or turtle form.
RACIAL ABILITIES,
The Minish, more so than any other race, have control over their own body and its place in the world. Each Minish has one animal form; this animal form affects their normal appearance, which is that of a human with some animal influence (the degree varies, and is up to you; you can have your cat-Minish have cat-ears and a tail or be covered in fur, whatever you like). However, the Minish also have the ability to transform, in two different ways:
Animal Form: Each Minish can fully take on the animal form that they are connected to. If that animal is large (think something like a bear or a lion), then their physical attacks do more damage (an extra level). If that animal is small, they gain a speed increase (an extra action slot), but receive a little more damage than usual (an extra half-level of physical damage) whenever they are hit by a physical attack. For both sizes, the Minish cannot activate any magical weapons or items (unless those weapons/items specifically allow it). The animal form lasts for three posts and then has a cooldown of three more posts.
Invisibility: The Minish temporarily turns invisible, meaning the enemy cannot target them in the next turn; if they find themselves in an area-of-effect attack, they are still vulnerable, however. Meanwhile, a physical attack used while Invisible deals more damage than usual (an extra level of damage). Invisibility only lasts for one turn, and has a cooldown of five posts.
HISTORY,
Nestor was born in a Minish society close to Lake Hylia. As a society of sea Minish, they were water dwellers, and Nestor found himself by Lake Hylia often, and has made grand conversation with some of the travelers there; be they Zora, human, etc. He never had much of a penchant for travel, as his traveling speed couldn't be much slower. Part of that is by design, as he is a tortoise, but he is also very slow-moving by choice. He never likes to rush, and takes his time on everything he does.
When he was found he was a bit of a loner. He preferred to read instead of playing with the other kids, as reading was more his speed. He made fast friends with the Minish elder, a frog, who shared the love of books with Nestor.
While looking through one of the older, less read books, Nestor found a strange art by the name of "Kung Fu." Nestor had never thought about fighting before, and asked around the village for information. However, no one in the village had much of a clue, except for the lone hermit who lived up Zora's River. For 8 years Nestor visited the hermit, an old Hylian, who taught Nestor the art that he himself perfected long ago. However, the hermit soon passed on, but not before Nestor had learned many of his tricks. He learned how to overcome his lacking speed and incredible bulk, if only for a short time. After the hermit passed, Nestor made a home for himself out of the hermit's lodge, and lived there for many years, practicing his art, until the time came for him to leave that home and spread the wisdom he had learned through years of training, humility, and meditation. His parents are now gone as well, but their mystic lamp, which can pierce any darkness, still remains, but Nestor decided to leave it behind during his travels, as he has grown accustomed to the darkness.
EXTRAS,
I wanted him to be older, but there's an age cap. Oh well.
FACE CLAIM,
Master Oogway, [i]Kung Fu Panda[/i]
OTHER CHARACTERS,
Kulau, Dekethorn
HOW DID YOU FIND US,
I have a sixth sense for all things Zelda.
|
|
|
Post by Owen Enders on Jul 12, 2011 17:10:26 GMT -5
Happy with all the battle information and all that jazz.
2/3 ACCEPTED
|
|
|
Post by Azler Wilder on Jul 12, 2011 23:23:27 GMT -5
Someone just saw a movie lol Interesting character, though I gotta warn you; the Lamp can't pierce magically created darkness, or else it will require another magic slot. Please don't forget to link your CS in your Homepage or Sig! Approved!
|
|