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Post by Alyra Sieza on Jun 25, 2011 20:14:04 GMT -5
x x Alyra Sieza Minish Elder
RACE,
Minish/Fawn
GENDER,
Female
BATTLE ROLE,
Pacifist
BATTLE STYLE,
Casual
AGE,
21
ALLIANCE,
Minish
PERSONALITY,
Alyra is a mellow girl who is easily excitable about ... everything! She loves life, and spends lots of time in her garden with her mother, and finding and taking care of small animals. However, she is shy around newer people and prone to blushing when by herself. Her sister was usually out in front taking care of everything. She’s a pacifist at heart, but has no qualms in yelling at her good friends, and giving them little love taps.
APPEARANCE,
Alyra is of medium height and slender build. Her hair is cropped short and is usually in some state of disarray; yet it somehow manages to hide two little doe horns on the top of her head. Her eyes and hair are both dark shades of brown. She wears a square necked sleeveless tea length dress colored dark green with a darker green corset. Over this she has a cloak the color of brown bark. When she does wear shoes, going barefoot a habit she picked up from her sister, she wears a pair of slippers of the same shade as the corset.
WEAPONS,
None.
ITEMS,
Alyra keeps with her at all times a medium sized brownish orange satchel bag with an extra-long strap so that she can carry her gardening tools and a few packets of seeds with her. It also has room for a simple first aid kit that includes some bandages and a healing salve that was made from ingredients from her garden.
ABILITIES,
Run Away: Allows Alyra to avoid conflict. When used out of battle it causes the target to momentarily (for one post) forget the past three posts, allowing Alyra to “run away”. Five post cooldown.
RACIAL ABILITIES,
Animal Form: Each Minish can fully take on the animal form that they are connected to. If that animal is large (think something like a bear or a lion), then their physical attacks do an extra level of damage. If that animal is small, they gain an extra action slot, but receive an extra half-level of physical damage whenever they are hit by a physical attack. For both sizes, the Minish cannot activate any magical weapons or items (unless those weapons/items specifically allow it). The animal form lasts for three posts and then has a cooldown of three more posts.
Invisibility: The Minish temporarily turns invisible, meaning the enemy cannot target them in the next turn; if they find themselves in an area-of-effect attack, they are still vulnerable, however. Meanwhile, a physical attack used while Invisible deals an extra level of damage. Invisibility only lasts for one turn, and has a cooldown of five posts.
HISTORY,
Alyra grew up in the Minish village with her mother Cessa, her father Oren, and her twin sister Dahnee. Who was older by 5 minutes and would not let her forget this fact. They were often found playing games led by her “older sister” Dahnee including the other children from the village. When not following her sister around trying to keep her out of trouble Alyra could be found in the garden with her mother.
One day, around the time when they were both five, Dahnee came screaming into the garden. Her parents both rushed to her and wouldn’t let Alyra near her until later that day, when Dahnee was in bed. Alyra stayed by her side the entire week that she was crying in pain and never asked why her hair had turned blonde, and continued to grow uncut. If her sister wanted to talk about it, she would.
As she grew older she ran errands for her mother, bringing food to the older residents of the village. Her favorite stop of the day was when she visited Ksena, a minish Porcupine, and one of the (now previous) elders. Her sarcastic old woman sense of humor made her laugh, and her cooking wasn’t that bad either. Ksena too enjoyed her company and taught her many things; recipes, tips for gardening, and once an incantation that would allow her to flee to safety. As she was about to return home after having helped Ksena around the house she asked her to become her assistant. This meant she would attend village meetings and perform other minimal level tasks on behalf of the elder.
Eventually Ksena became too old to continue her duties as an elder and nominated Alyra as her replacement. Her father saw this as a good match as Alyra already knew how to perform most of the duties, and had the respect of the village both from her relations and her behavior.
Even though she didn’t gain the position until after her sister had become the minish chief, at Twenty she was doing her best for her people.
EXTRAS,
Alyra is mesmerized by bright lights and shiny objects to the point of distraction.
FACE CLAIM,
[b]Tangled[/b]Rapunzel – Short Hair Version
OTHER CHARACTERS,
None….yet.
HOW DID YOU FIND US?
Friend~
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Post by Azler Wilder on Jun 26, 2011 0:37:51 GMT -5
lol I hate to sound nitpicky, cuz I know it is small, but you should post this in the WIP section until its finished, even if it is just the history.
Please reply or PM me when you're completely done.
I will say that your ability sounds fine, especially since your role is a Pacifist, just don't use it for the wrong purposes >.> lol, jk, jk~
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Post by Alyra Sieza on Jul 11, 2011 17:11:44 GMT -5
ALL FIXED and ready for evaluation!! =D
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Post by Rwaht on Jul 11, 2011 23:50:04 GMT -5
Looks good to me! You've got my 2/3 approval.
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Post by Owen Enders on Jul 12, 2011 7:43:44 GMT -5
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