Post by titania on Aug 7, 2011 22:39:54 GMT -5
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Titania
Fairy Queen
RACE,Fairy
GENDER,
Female
BATTLE ROLE
Healer/Support/Range
BATTLE STYLE,
Casual/Story/LS
AGE,
22
ALLIANCE,
The fairies, and other races of Hyrule that keep in contact with her. After all:
I am aiming for her to be the fairy queen.
PERSONALITY,
Positive
- Charming
- Flirty
- Quick-Witted
- Loyal
- Excellent Company
- Friendly
Negative
- Duty Slacker
- Clingy
- Gambler
- "Friendly" (yeah she'll go there. Plenty)
APPEARANCE,
This is her regal outfit. She's known in some inner circles to go gallivanting Hyrule wearing this
WEAPONS,
Fairy's staff: This has no abilities, it's merely a scepter, purely royal jewelry.
Fairy's Bow (non-canon): Titania goes gallivanting with this on her back. Made from the best wood available, the bow has some magical properties. The arrows that this bow shoots may heal as well as harm. This will function as Titania's Leader Ability Slot.
Arrows may be fired as often as she can string them, but needs a 3 post cooldown after firing one that heals.
LS: Harms low level, heals moderate level.
Dagger: Not much to say here, it's a dagger, should she ever find herself in close combat.
ITEMS,
Family Amulet, AKA more jewelry. Always worn around her neck. Appears very valuable.
Fairy crown: A mash-up of leaves, antlers, and other forest items, in reality all the crown is is more jewelry. This however, Titania leaves behind when she gallivants.
Rope: A long coil of sturdy rope. While this does have practical uses, it's mainly used to satisfy Titania's occasional urge for bondage.
ABILITIES,
Ability 1: Light
Titania can illuminate the dark using her magic. Last for 3 posts, 1 post cooldown, starting when the light wears out. The light carries no effects other than being bright.
Ability 2: Charm:
Honing her ability to charm and beguile people makes it hard for anyone to resist. While she is charming someone, that person is unable to attack Titania (in casual) or loses an action slot (LS) (theft is still ok). Charming someone makes it difficult to excel in combat, but Titania may dodge incoming attacks and charge her magic, so long as she spends at least some of her time charming (LS: one turn spent charming, one spent charging). The person being charmed must also be interested in women, although gender doesn't matter. The charm lasts for a round and requires three rounds for Titania to think of a way to charm them again (i.e. recharge).
Ability 3 (Leader Slot): See her bow
RACIAL ABILITIES,[/color]
White Magic
All fairies have some degree of control over a naturally abiding white magic, powered by an internal source of energy. This passively allows all fairies to fly about, and has other uses as well. Each turn, fairies can focus their power (consume one action slot) to charge up a single unit of white magic energy. That energy can then be spent in one of a few ways (each of the following actions also require one action slot): they can spend one point to heal a moderate level of damage, deal moderate damage, prevent no more than moderate damage in the next round of battle, or switch into a white ball form. In that form, the fairy is extremely agile and can’t be harmed by physical damage, but also cannot use any offensive skills; it costs three levels of energy for the fairy to change back, and they are automatically knocked out of the white ball form if they take heavy magical damage.
HISTORY,
From the beginning, it was expected that Titania was going to lead the fairies, at least from a figurehead standpoint, hence why she was named Titania: Queen status. However, Titania never wanted any part of this, and as a result has a tendency to perform her duties as queen poorly. However, one duty she does take seriously is her duty to meet with nobles of other nations, often times to disastrous effect.
Titania has a tendency to be very flirty, and often times the people she flirts with have a tendency to ask for a little more than flirting. Titania often times agrees to this prospect. Not long after she was crowned queen, she was doing her usual gallivanting when she came upon the house of a wealthy young noble. An attractive gentlemen, she decided to talk to him, which eventually led to some naughty activities. Of course, the man was already married and she was chased out of the manor and scorned by the court. Did she care? Not really, it was what she did. And she continued to go about doing her thing, the court be damned.
EXTRAS,
She fits in all the things I don't have yet. An adventurer, a female, royalty.
FACE CLAIM,
I stole some photos from Deviantart. Rights to owners and all that.
OTHER CHARACTERS,
Kulau
Dekethorn
Nestor
HOW DID YOU FIND US,
You know by now.[/blockquote]