daemien
Human
Black Rogue[M0n:20]
Posts: 24
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Post by daemien on Aug 26, 2011 22:02:07 GMT -5
Weapons: Gale BladesLevel: 1 A pair of bronze blades imbued with the power to knock small enemies into the air, and deliver decent gusts of wind with each swipe. These blades also are lightweight and easy to shift between offense and defense. Daemien inherited these blades from his late father, and they hold a very sentimental value Armor: Black ArmorLevel: 1 In it's primal state, this attire is primarily composed of black cloth and black straps with gold buckles. This armor generally reduces all damage by 1/2 a level. This crudely made armor is what Daemien wears on a daily basis, and it compliments the color of his tattoos and eyes. Abilities: Crimson Burst Mode [Non-Upgradable] This ability is like a heightened amount of adrenaline being pumped throughout Daemien's body. To be be more specific, it's a brief overload of power that raises the abilities of his armor and weapons/attacks by 50% (1/2 a level) for 3 turns and must cool down for 6 turns. In addition to this, he becomes a supercharged battery that is enveloped in crimson lightning and his body emits a crimson glow; this same lightning is an added element to all of his attacks for those 3 turns. Items: Guild Tracker: An enchanted pendant- it is a violet gem with a silver backing and chain. It's worn on the neck or can be fastened to a buckle. It acts as a homing beacon of anyone in the guild of a radius of one mile. It glows brightly and vibrates when a guildmate is close by.
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Post by Owen Enders on Aug 29, 2011 6:13:31 GMT -5
Black Armor Because your character uses the LS style, you'll need to define how much the damage is reduced by for that style passively and you'll only really be able to have it reduce either magical or physical (I know you stated that it doesn't provide much protection from magic, but that still suggests that it provides some). I'd suggest that you have it passively reduce damage in LS by half a level.
Everything else is fine, in my eyes.
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daemien
Human
Black Rogue[M0n:20]
Posts: 24
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Post by daemien on Aug 29, 2011 9:59:42 GMT -5
Black Armor has been corrected.
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Post by Owen Enders on Aug 29, 2011 10:07:27 GMT -5
I'm ok with this then.
2/3 APPROVED!
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Post by Rwaht on Sept 2, 2011 16:47:12 GMT -5
Okay, a few things here.
First, for Black Armor, does it reduce ALL damage (magical/physical) by a full level? If so, that'll need to be reduced to half.
Secondly, what, exactly, do you mean by "doubling" the abilities of all his armour and weapons? Do all his attacks do twice as much damage? Does the protection offered by his armour double? If so, that's a very potent effect.
In LS-style (since LS is the only place where you'll need to be specific about what that means), I'd recommend you get a 1/2 level buff to damage and defence. That would be reasonable for the duration and cooldown of your ability.
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daemien
Human
Black Rogue[M0n:20]
Posts: 24
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Post by daemien on Sept 3, 2011 2:20:27 GMT -5
Changes made to armor and ability.
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Post by Rwaht on Sept 3, 2011 14:27:04 GMT -5
Black Armour is still a bit too much; a full level reduction on physical, passively, + a half level reduction on magic, passively, is a half-level "more" than is all right. You'll have to make it either a full level of physical blocked, or half a level of damage in general.
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daemien
Human
Black Rogue[M0n:20]
Posts: 24
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Post by daemien on Sept 3, 2011 14:54:40 GMT -5
Armor is changed to reduce 1/2 of a level.
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Post by Rwaht on Sept 4, 2011 15:49:12 GMT -5
All right, this is all good. Approved, and edited.
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